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Pen pressure would help pentablet users write text much more naturally. I've seen an attempt at implementing it in the code. I see how this could be a problem since it's a vector-based app, however, I'm sure there is a way for it to be done. I am considering learning C# for this.
// uint count = 0;
// WintabPacket[] results = _data.GetDataPackets(1, true, ref count);
// for (int i = 0; i < count; i++) {
// int x = results[i].pkX;
// int y = results[i].pkY;
// uint pressure = results[i].pkNormalPressure;
// Console.WriteLine($"X: {x} -- Y: {y} ::: {pressure}");
// }
// }
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