Releases: NeighTools/UnityDoorstop
Releases · NeighTools/UnityDoorstop
Version 2.9.1.0
Changelog
- Added
DOORSTOP_MANAGED_FOLDER_DIRfor getting game'sManagedfolder.
Version 2.9.0.1
Changelog
- Fix setting
DISABLE_DOORSTOPtoo early (i.e. before IAT is even set).
Version 2.9.0.0
Changelog
- Prevented Doorstop from being run multiple times on the same process
- Added
DOORSTOP_INVOKE_DLL_PATHenvironment variable that contains the path of the DLL loaded by Doorstop. Can be used in the DLL in casesAssembly.Locationdoesn't work correctly.
Version 2.8.0.1
Changelog
- Fixed missing DLL exports from x86 build
Version 2.8.0.0
Changelog
- Changed proxy generation script to use MASM instead of MSVC optimization hack
- Updated project to generate proxy code on each build
- Changed
winhttp.dllproxy toversion.dllproxy for smaller size (thanks for the tip, @avail!)
Version 2.7.1.0
Changelog
- Fixed not working in games using Unity 2018.1 or newer with mono runtime
Version 2.7.0.0
Changelog
- Move to use IAT hook instead of EAT hook
- Removed
monoFallbackoption, as it's not needed anymore - Removed dependency on C runtime library and Visual C++ libraries
- Removed iphlpapi.dll proxy functions
Version 2.6.1.0
Changelog
- Fixed
monoFallbacknot activating even if the option was enabled
Version 2.6.0.0
Changelog
- The proxy now includes full exports for winhttp instead of only the single one
Version 2.5.0.0
Changelog
- Removed reliancy on MAX_PATH, which now allows to specify long paths
- Currently no
\\?\is appended; may be implemented later
- Currently no
- Added Verbose build that runs Doorstop one step at a time