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Hi there,
It seems from my reading of the code that this implementation doesn't support overflow. That is, say if a timeout of TIMEOUT_MAX + 1 is added before all the timeouts are expired, it will be added to wheel[0][0]. When the time is updated, instead of waiting till next round, this newly added timeout will be expired.
Please correct me if I got anything wrong, or if there is any specific reason why overflow support wasn't added. If not then I'm interested in adding it.
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