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vk-raytracing-engine
vk-raytracing-engine PublicA real-time renderer that simulates natural lighting through both path tracing and hybrid ray tracing, combining rasterization with ray traced effects.
C++
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RealTimeRayTracingCuda
RealTimeRayTracingCuda PublicA prototype renderer written in CUDA that simulates natural lighting through path tracing.
C++
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nerf-thesis
nerf-thesis PublicPyTorch reimplementation of Neural Radiance Fields, used for my Bachelor Thesis. Generates views from any angle based on a small number of given photos captured from different angles
Jupyter Notebook
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BubblesGL
BubblesGL PublicA serene scene inspired by the classic Bubbles screensaver, implemented in OpenGL
C++
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gomoku-cpp-sdl
gomoku-cpp-sdl PublicGomoku board game for 2 players, with Swap and Swap2 opening rules. Implementation done in C++ with the Simple DirectMedia Layer (SDL) Library.
C++ 1
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