Skip to content
View CristianSimion5's full-sized avatar

Block or report CristianSimion5

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Pinned Loading

  1. vk-raytracing-engine vk-raytracing-engine Public

    A real-time renderer that simulates natural lighting through both path tracing and hybrid ray tracing, combining rasterization with ray traced effects.

    C++

  2. RealTimeRayTracingCuda RealTimeRayTracingCuda Public

    A prototype renderer written in CUDA that simulates natural lighting through path tracing.

    C++

  3. nerf-thesis nerf-thesis Public

    PyTorch reimplementation of Neural Radiance Fields, used for my Bachelor Thesis. Generates views from any angle based on a small number of given photos captured from different angles

    Jupyter Notebook

  4. BubblesGL BubblesGL Public

    A serene scene inspired by the classic Bubbles screensaver, implemented in OpenGL

    C++

  5. text-dump text-dump Public

    A small website where you can store text files (referred to as "dumps")

    JavaScript 1

  6. gomoku-cpp-sdl gomoku-cpp-sdl Public

    Gomoku board game for 2 players, with Swap and Swap2 opening rules. Implementation done in C++ with the Simple DirectMedia Layer (SDL) Library.

    C++ 1