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head-first-design-patterns

  • Strategy - "The Strategy Pattern defines a family of algorithms, encapsulates each one and makes them interchangeable. Strategy lets the algorithm vary independently from the clients that use it."

  • Observer - "The Observer Pattern defines a one-to-many dependency between objects so that when one object changes state, all of its dependents are updated automatically."

  • State - "The State Pattern allows an object to alter its behaviour when its internal state changes. The object will appear to change its class."

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Project for exercises contained within the Head First Design Patterns Book

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