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Build Instruction
Reza Saputra edited this page May 27, 2024
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There are two ways to run this project:
- Visual Studio, use
HelloVulkan/HelloVulkan.slnfile to open a VS 2022 solution and.libfiles are already provided inExternal/Binaries. - CMake, there are three
CMakeLists.txtfiles, which are located in these folders: root directory,External, andHelloVulkan.
The next step is to modify the absolute paths for assets and shaders in HelloVulkan/Header/Configs.h.
The entry point of the program is main.cpp. There are several Apps that you can choose. Note that in order to run AppRaytracing you need a GPU with decent raytracing capability.