Automate and streamline your Blender animation rendering workflow with brender, a lightweight Python tool that handles parallel frame rendering, audio mixing, and video encoding using ffmpeg.
Perfect for artists and technical directors who want fast, scriptable renders with preprocessing control—ideal for test renders, batch jobs, or CI/CD pipelines.
- ✅ Parallel rendering using multiple Blender instances
- 🎧 Automatic audio mixing from Blender’s sequencer
- 🎬 Video assembly via
ffmpeg(supports ProRes, H.264, and more) - ⚙️ Customizable output: format, codec, resolution, skip frames
- 🔧 Pre-render hooks to modify scene settings (e.g., simplify, lower res)
- 💾 Smart temp file management and output naming
- 🐍 Pure Python – works alongside your existing scripts
If you find this project helpful, consider supporting me:
pip install brender- Blender (installed or available in
PATH) ffmpeg(must be inPATHor set via.ffmpeg_bin)- Python 3.9+
Optional: Set custom Blender binary path:
export BLENDER_BIN="/path/to/blender"Create a render script (e.g., render.py) in your project directory:
from brender import Render
# Define preprocessing logic (optional)
def prepare(scene):
scene.render.resolution_percentage = 25 # Render at 25% resolution
scene.render.use_simplify = True # Enable simplifications
scene.render.simplify_child_particles = 0.1
scene.render.use_motion_blur = False # Disable expensive effects
# Initialize renderer
r = Render()
# Set your .blend file
r.blender_file = "path/to/your/animation.blend"
# Optional: Skip every Nth frame (great for preview renders)
r.skip_factor = 4 # Render every 4th frame
# Optional: Customize output
r.output_dir = "/tmp/my_render" # Custom output folder
r.container = "mp4" # Output format
r.video_args = "-c:v libx264 -crf 23 -pix_fmt yuv420p"
r.audio_args = "-c:a aac -b:a 192k"
# Start rendering!
r.render_video() # Renders frames + mixes audio + encodes video
r.wait() # Wait for all processes to finish
print("Final video:", r.final_video)Run it:
python render.pyOutput will go to:
/tmp/my_render/Scene_1_100_4_6.mp4
(Scene name, start-end frame, skip factor, effective FPS)
- Inspect Scene: Reads frame range, FPS, and checks for audio.
- Render Frames: Splits the timeline across CPU cores and renders in parallel.
- Mix Audio: Exports audio mix from Blender’s sequencer (if present).
- Encode Video: Uses
ffmpegto combine frames and audio into final video.
All intermediate files (frames, audio) are stored under a temp directory named after your .blend file.
| Attribute | Default | Description |
|---|---|---|
blender_file |
BLENDER_FILE env |
Path to .blend file |
scene_name |
"Scene" |
Name of the scene to render |
skip_factor |
1 |
Render every Nth frame (1 = all frames) |
workers |
max(2, cpu_count // 4) |
Number of parallel Blender processes |
container |
"mov" |
Output container: mov, mp4, avi, mkv |
video_args |
"-c:v prores_ks -profile:v 5" |
FFmpeg video encoding args |
audio_args |
"" |
FFmpeg audio encoding args |
frames_format |
"png" |
Frame format: png, jpg, exr, etc. |
output_dir |
/tmp/<blend-name> |
Root output directory |
ffmpeg_bin |
"ffmpeg" |
Path to ffmpeg executable |
Example: Fast preview with H.264:
r.container = "mp4"
r.video_args = "-c:v libx264 -preset fast -crf 22 -pix_fmt yuv420p"
r.audio_args = "-c:a aac -b:a 128k"
r.skip_factor = 2Have ideas or issues? Open an issue or PR on Github!
brender– because rendering should be simple and fast.