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Attributes
This integer is a number between 0 and 255 which is incremented or decremented with the RAIMBOW_INCREASE variable and updated in the updateRaimbowColor function.
| Type | Default |
|---|---|
| int | 0 |
This integer is used in the updateRaimbowColor function to update each RAIMBOW_COLOR step (1 in one direction and -1 in the other).
| Type | Default |
|---|---|
| int | 1 |
This float is a number between 0 and 0,1 which is incremented or decremented with the BRIGHTNESS_INCREASE variable and updated in the updateBrightness function.
| Type | Default |
|---|---|
| float | 0,1 |
This integer is used in the updateBrightness function to update BRIGHTNESS (-0,0005 in one direction and 0,0005 in the other).
| Type | Default |
|---|---|
| float | -0,0005 |
Generate with the list of effects loaded on the cube, this integer corresponds to the number of light effects loaded on the cube.
| Type | Default |
|---|---|
| int |
Corresponds to the current ID of the lighting effect played on the cube and incremented when the button set to COLOR_SWITCH is pressed.
| Type | Default |
|---|---|
| int | 0 |
This is the button which, when pressed, modifies the lighting effect played on the cube.
| Type | Default |
|---|---|
| int | TP[0][0] |
It corresponds to the size of the cube and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| int |
It corresponds to neopixel pixels and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| neopixel.NeoPixel |
It corresponds to the keyMatrix of keypad and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| keypad.KeyMatrix |
It corresponds to the top face matrix and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the north face matrix and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the south face matrix and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the east face matrix and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the east face matrix and is one of the parameters of the constructor.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the matrix of the cube's top view and is generated using the createCubeWestView function.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the matrix of the cube's north view and is generated using the createCubeNorthView function.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the matrix of the cube's south view and is generated using the createCubeSouthView function.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the matrix of the cube's east view and is generated using the createCubeEastView function.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the matrix of the cube's west view and is generated using the createCubeWestView function.
| Type | Default |
|---|---|
| list[list[int]] |
It corresponds to the rainbow sequence matrix and is generated using the createRaimbow function.
| Type | Default |
|---|---|
| list[list[int]] |