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lucamazzza/README.md

About me

I am an Engineer Developer and Graphics enthusiast from Lugano, Switzerland🇨🇭

My engineering philosophy centers on building high-performance systems from the ground up. I am most at home architecting custom graphics engines using OpenGL & GLFW, or designing low-level libraries that push the boundaries of what standard tools offer.

  • Education: Computer Science Engineering @SUPSI
  • Roots: Started coding in Java in 6th grade; honed technical discipline at SAMT and during military service.
  • Core Focus: Graphics Programming, Engine Architecture, and Embedded Systems.

Currently Working On...

  • lmgl - a modern OpenGL Engine Library

Tech Stack


PLs CHM

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  1. lmgl lmgl Public

    A modern OpenGL Engine Library for general purpose 3D graphics applications.

    C++ 1

  2. lrvg lrvg Public

    A simple Legacy OpenGL Graphics Engine with an "Hanoi Tower" Game Demo

    C++

  3. libbthread libbthread Public

    User Level Threading library, similar to `PThread`, written in C

    C

  4. angry_smurf angry_smurf Public

    Stealthy, modular network reconaissance tool with a focus on passive discovery and low-noise active scanning.

    Rust 1

  5. heartbeat heartbeat Public

    PIC32 µC Firmware, for Heart Rate monitor using `ky39` heart beat sensor

    C

  6. tube tube Public

    Chocolate factory optimization problem, solved with a DFS implementation

    C