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Enhanced version of Lyra's GameplayMessageRouter, incorporating Minecraft's messaging concepts. Features unified message structs as keys, object-specific messaging, priority handling, and cancellation mechanisms. Optimized for UGC workflow.
An extremely lightweight production ready gameplay toolkit that can be plugged into any project with no tech debt or performance overhead due to highly optimized, opt-in features. Sporting a Script graph that is extremely user friendly, stupid simple to interface with in code, and blazing fast.