Skip to content

Conversation

@mrKallah
Copy link

@mrKallah mrKallah commented Sep 3, 2021

Fixed an being raied when rumble state changed by external library stopping the inputs library from being able to read the state of the controller. If this is not changed, the library instead throws an error when reading the controller state using get_gamepad() after the rumble state has been changed.

Fixed an being raied when rumble state changed by external library stopping the inputs library from being able to read the state of the controller. If this is not changed, the library instead throws an error when reading the controller state using get_gamepad() after the rumble state has been changed.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant