Feature Quest System #17
Open
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Quest system
Added by Stefan Dobrica and Mihnea Zamfir
To add a quest, simply call QuestManager.AddQuest(Quest q)
Quest constructor uses:
Goals can be of multiple types:
Preferably the upcoming enemy system uses an enemyId
Rewards can be of multiple types:
Preferably the upcoming item system uses an Item class
Preferably the upcoming exp system uses an AddExp function that takes a float as argument
Preferably the upcoming money system uses an AddMoney function that takes a float as argument
Includes:
Dependencies: